I design + build digital products, interfaces + systems.
A creative technology practice connecting product thinking, visual direction, and technical execution—from first idea to working form.
Useful systems with a distinct character.
Selected work across creative practice, culture, service, and place.
- 01
Native care product
Fritz
A private iPhone care companion that turns fast household logging into a trustworthy shared memory, explainable patterns, and calm next steps.

- 02
Creative practice system
Synchronic Studio
A creative-practice system I use daily to connect reflection, inspiration, studio sessions, tasks, and gentle guidance.

- 03
Research decision workspace
Driftline
An ocean-research decision workspace that makes stalled work, ownership gaps, and opportunities for support visible.

- 04
Editorial art platform
Let’s Worm
A literary-art collaboration with more than 100 works—and a curated digital home built for its stories, illustrations, and worms.

- 05
Hospitality web system
Brown Dog Inn
An independent redesign that reframes a nature-based dog retreat as a calm hospitality brand with clearer first-stay and returning-guest journeys.

- 06
Agency experience
21GRAMS
A self-directed rebuild of the 21GRAMS agency site, created to make its light-and-dark world feel fluid, spatial, and accessible.

- 07
Brand and web system
Grande Burrito
A motion-led restaurant site that gives Grande Burrito's identity and frequently changing menu a dedicated digital home.

Curious by nature.
Hands-on by choice.
I’m most at home moving between product questions, visual ideas, and the code that makes them real—staying close enough to keep the final experience coherent.
Concept→ working form
Product thinking, visual direction, and technical execution stay connected as the work becomes real.
Four parts, one practice.
I work across the visible experience and the operating logic behind it.
- 01
Product logic
Clarifying the problem, shaping the flow, and deciding what belongs before pixels arrive.
- 02
Visual direction
Building an interface language with a distinct voice, useful hierarchy, and restraint.
- 03
Technical execution
Turning the direction into responsive, accessible software that holds up in use.
- 04
Durable systems
Structuring content, data, and components so the whole system can evolve coherently.
Strategy, expression, and execution—held together.
I’m Pete Nawara, a creative technologist interested in useful systems with strong visual character. I move between product strategy, interaction design, frontend engineering, and the infrastructure that keeps a product working.
My recent work includes tools for creative practice, participatory experiences, and small businesses—often taking an idea from a blank page through a functional release.